31 #ifndef T8_DEFAULT_QUAD_CXX_HXX
32 #define T8_DEFAULT_QUAD_CXX_HXX
36 #include <t8_schemes/t8_default/t8_default_line/t8_default_line_cxx.hxx>
46 #define T8_QUAD_GET_TDIM(quad) ((int) (quad)->pad8)
51 #define T8_QUAD_GET_TNORMAL(quad) \
52 ( T8_ASSERT (T8_QUAD_GET_TDIM(quad) == 3), \
53 ((int) (quad)->pad16) )
58 #define T8_QUAD_GET_TCOORD(quad) \
59 ( T8_ASSERT (T8_QUAD_GET_TDIM(quad) == 3), \
60 ((int) (quad)->p.user_long) )
63 #define T8_QUAD_SET_TDIM(quad,dim) \
64 do { T8_ASSERT ((dim) == 2 || (dim) == 3); \
65 (quad)->pad8 = (int8_t) (dim); } while (0)
68 #define T8_QUAD_SET_TNORMAL(quad,normal) \
69 do { T8_ASSERT ((normal) >= 0 && (normal) < 3); \
70 (quad)->pad16 = (int16_t) (normal); } while (0)
73 #define T8_QUAD_SET_TCOORD(quad,coord) \
74 do { (quad)->p.user_long = (long) (coord); } while (0)
123 int called_new)
const;
221 int face,
int corner)
const;
230 int corner,
int face)
const;
330 int *child_indices)
const;
354 int face_child)
const;
404 int orientation,
int sign,
405 int is_smaller_face)
const;
424 int root_face)
const;
467 *boundary_scheme)
const;
475 int min_dim,
int length,
505 int *neigh_face)
const;
567 int anchor[3])
const;
612 const double *ref_coords,
613 const void *user_data,
623 #ifdef T8_ENABLE_DEBUG
638 virtual int t8_element_is_valid (
const t8_element_t *t)
const;
647 virtual void t8_element_debug_print (
const t8_element_t *elem)
const;
Definition: t8_default_common_cxx.hxx:38
Definition: t8_default_quad_cxx.hxx:77
virtual void t8_element_reference_coords(const t8_element_t *elem, const double *ref_coords, const void *user_data, double *out_coords) const
Convert a point in the reference space of an element to a point in the reference space of the tree.
Definition: t8_default_quad_cxx.cxx:794
virtual int t8_element_extrude_face(const t8_element_t *face, const t8_eclass_scheme_c *face_scheme, t8_element_t *elem, int root_face) const
Given a boundary face inside a root tree's face construct the element inside the root tree that has t...
Definition: t8_default_quad_cxx.cxx:538
virtual void t8_element_copy(const t8_element_t *source, t8_element_t *dest) const
Copy all entries of source to dest.
Definition: t8_default_quad_cxx.cxx:75
virtual int t8_element_maxlevel(void) const
Return the maximum allowed level for this element class.
Definition: t8_default_quad_cxx.cxx:41
virtual t8_element_shape_t t8_element_face_shape(const t8_element_t *elem, int face) const
Compute the shape of the face of an element.
Definition: t8_default_quad_cxx.cxx:344
virtual void t8_element_boundary_face(const t8_element_t *elem, int face, t8_element_t *boundary, const t8_eclass_scheme_c *boundary_scheme) const
Construct the boundary element at a specific face.
Definition: t8_default_quad_cxx.cxx:647
virtual int t8_element_tree_face(const t8_element_t *elem, int face) const
Given an element and a face of this element.
Definition: t8_default_quad_cxx.cxx:595
virtual void t8_element_children_at_face(const t8_element_t *elem, int face, t8_element_t *children[], int num_children, int *child_indices) const
Given an element and a face of the element, compute all children of the element that touch the face.
Definition: t8_default_quad_cxx.cxx:352
virtual void t8_element_init(int length, t8_element_t *elem, int called_new) const
Initialize an array of allocated quad elements.
Definition: t8_default_quad_cxx.cxx:823
virtual void t8_element_children(const t8_element_t *elem, int length, t8_element_t *c[]) const
Construct all children of a given element.
Definition: t8_default_quad_cxx.cxx:212
virtual int t8_element_num_face_children(const t8_element_t *elem, int face) const
Return the number of children of an element's face when the element is refined.
Definition: t8_default_quad_cxx.cxx:150
virtual void t8_element_successor(const t8_element_t *t, t8_element_t *s, int level) const
Construct the successor in a uniform refinement of a given element.
Definition: t8_default_quad_cxx.cxx:314
virtual void t8_element_transform_face(const t8_element_t *elem1, t8_element_t *elem2, int orientation, int sign, int is_smaller_face) const
Suppose we have two trees that share a common face f.
Definition: t8_default_quad_cxx.cxx:455
virtual int t8_element_is_family(t8_element_t **fam) const
Query whether a given set of elements is a family or not.
Definition: t8_default_quad_cxx.cxx:251
virtual t8_eclass_t t8_element_child_eclass(int childid) const
Return the type of each child in the ordering of the implementation.
Definition: t8_default_quad_cxx.cxx:48
virtual int t8_element_max_num_faces(const t8_element_t *elem) const
Compute the maximum number of faces of a given element and all of its descendants.
Definition: t8_default_quad_cxx.cxx:137
virtual void t8_element_anchor(const t8_element_t *elem, int anchor[3]) const
Get the integer coordinates of the anchor node of an element.
Definition: t8_default_quad_cxx.cxx:735
virtual void t8_element_nca(const t8_element_t *elem1, const t8_element_t *elem2, t8_element_t *nca) const
Compute the nearest common ancestor of two elements.
Definition: t8_default_quad_cxx.cxx:328
virtual void t8_element_vertex_coords(const t8_element_t *elem, int vertex, int coords[]) const
Compute the integer coordinates of a given element vertex.
Definition: t8_default_quad_cxx.cxx:755
virtual void t8_element_last_descendant(const t8_element_t *elem, t8_element_t *desc, int level) const
Compute the last descendant of a given element.
Definition: t8_default_quad_cxx.cxx:300
virtual int t8_element_face_parent_face(const t8_element_t *elem, int face) const
Given a face of an element return the face number of the parent of the element that matches the eleme...
Definition: t8_default_quad_cxx.cxx:434
virtual int t8_element_ancestor_id(const t8_element_t *elem, int level) const
Compute the ancestor id of an element, that is the child id at a given level.
Definition: t8_default_quad_cxx.cxx:244
virtual int t8_element_root_len(const t8_element_t *elem) const
Compute the root length of a given element, that is the length of its level 0 ancestor.
Definition: t8_default_quad_cxx.cxx:749
virtual int t8_element_num_faces(const t8_element_t *elem) const
Compute the number of faces of a given element.
Definition: t8_default_quad_cxx.cxx:130
virtual int t8_element_child_id(const t8_element_t *elem) const
Compute the child id of an element.
Definition: t8_default_quad_cxx.cxx:237
virtual int t8_element_num_children(const t8_element_t *elem) const
Return the number of children of an element when it is refined.
Definition: t8_default_quad_cxx.cxx:143
virtual void t8_element_new(int length, t8_element_t **elem) const
Allocate memory for an array of quadrilaterals and initialize them.
Definition: t8_default_quad_cxx.cxx:806
virtual int t8_element_is_root_boundary(const t8_element_t *elem, int face) const
Compute whether a given element shares a given face with its root tree.
Definition: t8_default_quad_cxx.cxx:689
virtual int t8_element_level(const t8_element_t *elem) const
Return the refinement level of an element.
Definition: t8_default_quad_cxx.cxx:58
virtual int t8_element_refines_irregular(void) const
Returns true, if there is one element in the tree, that does not refine into 2^dim children.
Definition: t8_default_quad_cxx.cxx:844
virtual int t8_element_face_child_face(const t8_element_t *elem, int face, int face_child) const
Given a face of an element and a child number of a child of that face, return the face number of the ...
Definition: t8_default_quad_cxx.cxx:424
virtual int t8_element_get_face_corner(const t8_element_t *element, int face, int corner) const
Return the corner number of an element's face corner.
Definition: t8_default_quad_cxx.cxx:158
t8_default_scheme_quad_c()
The virtual table for a particular implementation of an element class.
Definition: t8_default_quad_cxx.cxx:872
virtual int t8_element_face_neighbor_inside(const t8_element_t *elem, t8_element_t *neigh, int face, int *neigh_face) const
Construct the face neighbor of a given element if this face neighbor is inside the root tree.
Definition: t8_default_quad_cxx.cxx:708
virtual int t8_element_get_corner_face(const t8_element_t *element, int corner, int face) const
Return the face numbers of the faces sharing an element's corner.
Definition: t8_default_quad_cxx.cxx:178
virtual void t8_element_vertex_reference_coords(const t8_element_t *elem, const int vertex, double coords[]) const
Compute the coordinates of a given element vertex inside a reference tree that is embedded into [0,...
Definition: t8_default_quad_cxx.cxx:773
virtual void t8_element_parent(const t8_element_t *elem, t8_element_t *parent) const
Compute the parent of a given element elem and store it in parent.
Definition: t8_default_quad_cxx.cxx:103
virtual void t8_element_boundary(const t8_element_t *elem, int min_dim, int length, t8_element_t **boundary) const
Construct all codimension-one boundary elements of a given element.
Definition: t8_default_quad_cxx.cxx:681
virtual void t8_element_child(const t8_element_t *elem, int childid, t8_element_t *child) const
Construct the child element of a given number.
Definition: t8_default_quad_cxx.cxx:189
virtual void t8_element_first_descendant_face(const t8_element_t *elem, int face, t8_element_t *first_desc, int level) const
Construct the first descendant of an element at a given level that touches a given face.
Definition: t8_default_quad_cxx.cxx:606
virtual void t8_element_last_descendant_face(const t8_element_t *elem, int face, t8_element_t *last_desc, int level) const
Construct the last descendant of an element at a given level that touches a given face.
Definition: t8_default_quad_cxx.cxx:627
virtual void t8_element_sibling(const t8_element_t *elem, int sibid, t8_element_t *sibling) const
Compute a specific sibling of a given quad element elem and store it in sibling.
Definition: t8_default_quad_cxx.cxx:116
virtual void t8_element_set_linear_id(t8_element_t *elem, int level, t8_linearidx_t id) const
Initialize the entries of an allocated element according to a given linear id in a uniform refinement...
Definition: t8_default_quad_cxx.cxx:263
virtual t8_linearidx_t t8_element_get_linear_id(const t8_element_t *elem, int level) const
Compute the linear id of a given element in a hypothetical uniform refinement of a given level.
Definition: t8_default_quad_cxx.cxx:276
virtual int t8_element_compare(const t8_element_t *elem1, const t8_element_t *elem2) const
Compare two elements.
Definition: t8_default_quad_cxx.cxx:92
virtual void t8_element_first_descendant(const t8_element_t *elem, t8_element_t *desc, int level) const
Compute the first descendant of a given element.
Definition: t8_default_quad_cxx.cxx:286
This struct holds virtual functions for a particular element class.
Definition: t8_element_cxx.hxx:47
uint64_t t8_linearidx_t
A type for storing SFC indices.
Definition: t8.h:114
We provide some functions that are useful across element classes.
p4est_quadrant_t t8_pquad_t
The structure holding a quadrilateral element in the default scheme.
Definition: t8_default_quad.h:41
enum t8_eclass t8_eclass_t
This enumeration contains all possible element classes.
struct t8_element t8_element_t
Opaque structure for a generic element, only used as pointer.
Definition: t8_element.h:42
This file defines basic operations on an element in a refinement tree.
t8_eclass_t t8_element_shape_t
Type definition for the geometric shape of an element.
Definition: t8_element_shape.h:38